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Composition and Dialogue Writing

A site that unpacks the essentials of both for the emerging game designer.

Wednesday, October 29, 2003

Gamasutra - Features - "The Need to Adapt the Tools of Drama to Interactive Storytelling" [09.14.01]

The first in a pair of articles by Randy Littlejohn. As before, I have had little time yet to assess it fully.
posted by Matt Toner  # 3:42 PM
Gamasutra - Features - "Agitating for Dramatic Change"

The first in a pair of truly interesting articles by Randy Littlejohn. Further analysis once I've had a chance to examine it more fully.
posted by Matt Toner  # 3:42 PM

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